Our Technology
We have a wide variety of technology that people can come in and try for themselves. These devices and activities can help students, teachers, and their families learn more about science, technology, engineering, and math in a fun and engaging way. Our robots allow for the introduction and exploration of coding while our virtual reality can use immersive games to explore, learn, and even to move. We also offer various assistive technology devices, books, and more to help support a variety of needs. Below is a small sample of the technology that is open to use at SC-CATER.
Virtual Reality
Meta Quest 2
Vive Cosmos
Samsung Gear
3D Printers
Dremel DigiLab 3D45
Flashforge Adventurer 3
Afina 3D H400+
Robots
Sphero 2 and Spark
LEGO Spike and BrickQ
Ozobots
Mebo Robot
Wonder Workshop Dash and Cue
WowWee Mip and Robosapien
Other Tech
Gaming Computers
Tablets
Tello Drones
Osmo Coding
Snap Circuits
Wacom Drawing Tablets
GoPros
Software
Unity
Blender
Minecraft Edu
Game Maker
Scratch
OnShape
Assistive Technology
3M Ergonomic Mouse
Ablenet BIG trackball
VZ-X Wireless Document Camera
Kenko Talking Calculator
VZ-X Wireless Document Camera
Wynn Literacy Software
Books
The Game Maker's Apprentice: Game Development for Beginners
Irresistible Apps: Motivational Design Patterns for Apps, Games, and Web-based Communities
Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL
Unreal Engine Game Development Cookbook
Learning C# by Developing Games with Unity 5.x
Everything Guide to the Human Brain
Psych Experiments
In the Company of Trees